Monday, September 17, 2007

Ninja Gaiden II dismembering our minds soon

In light of Heavenly Swords and God of Wars that keep action slow, boring, and very un-ninja, Tecmo has finally come out to show us our savior. Fans of the not-for-the-unskilled-gamer reiterations of the original title ran dry from salivation long ago. While clamoring for the oasis of an actual sequel, it appears that Team Ninja has been upping the difficulty, weapon selection, graphics, and all around violence. Yet the nimble and precise movements not found on the competition's games are still there, reminding us why Kratos is Ryu's bitch.

One problem I see with the demo of the game is that those new to the franchise probably won't get it. It also doesn't help that whoever is playing the game is obviously not as seasoned as some of the original title's zealots. It'll be difficult to appreciate that the AI is even smarter, and the enemies even more relentless.

Ninja Gaiden fans, take a look. The wait will be worth it. Take a gander at these screenshots. 1up and IGN have a little bit more info to check out as well.

The gameplay is so fast that it's hard to watch. Hard to keep up with. Lots of blood. Bodies getting chopped in half. Ryu pins enemis on the ground, thrusts his sword in, and they explode!


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