Chains of Olympus sucks for the seasoned
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEirASnvvlwVtvD5MgTpjXc5_HHkXWVRfhOGLzAUTIzNwqIUa8csmU3T2NbhUpFAmuyykwrMtMF1y8ZrHpK56-Pj9VhBLj1zdygZaZr7bD0TBhPzHF_L6_py0-mpMnyN0aweydTi/s200/chains1.jpg)
The game is mocked for being linear, although I wouldn't expect much else from a portable game. After all, regardless of the PSP's capabilities, it is not a full console. Other complains range from lack-of-anything-new and the loss of features/capabilities in this prequel.
From the demo, the game seemed okay, but it wasn't very exciting. Other than Kratos bashing someone's head in with a treasure-chest. But I could live without it.
Labels: psp
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