Clive Barker's Jericho: Initial Impression
Insane. Imagine a toddler who's father was Condemned (the game), and was spoon-fed crack until he became an adult. That's what I'm thinking as I'm watching my room mate jump hesitantly into Jericho.
Condemned had a character that rarely used firearms and a fair amount of vicious enemies who left you feeling trapped and defenseless. Jericho does the same thing and provides the same visual feel, except there are plenty of guns and allies...and you still feel defenseless. The enemies come quick and eat bullets like candy. It's quite overwhelming.
This may sound bad, but it's actually quite an experience. The environmental feel plus enemy onslaught plus quality graphics were pulled together quite well.
If you haven't played the demo yet, get on that. It's a quality sample of the game. I'll be reviewing this soon, and I'm hopeful it will be worthy of a high appraisal.
Condemned had a character that rarely used firearms and a fair amount of vicious enemies who left you feeling trapped and defenseless. Jericho does the same thing and provides the same visual feel, except there are plenty of guns and allies...and you still feel defenseless. The enemies come quick and eat bullets like candy. It's quite overwhelming.
This may sound bad, but it's actually quite an experience. The environmental feel plus enemy onslaught plus quality graphics were pulled together quite well.
If you haven't played the demo yet, get on that. It's a quality sample of the game. I'll be reviewing this soon, and I'm hopeful it will be worthy of a high appraisal.
Labels: Clive Barker, FPS, Horror, Jericho, xbox 360
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