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Wednesday, October 04, 2006

Active reloading for Gears of War?

Pressing "X" anytime is so weak...

When it comes time to reload, there's a choice. Either reload in the traditional fashion, or attempt an active reload. By hitting the right bumper, a minigame starts up. By stopping a moving bar in a specific place on the ammo display at the screen's top right, players can earn bonuses. A perfect stop gives players bullets with extra damage. A good stop gives players an instant reload. Poorly stopping the bar jams the gun, so there's a risk.

That's actually a really good idea. "Free-form" reloading always makes me think of how ridiculous FPS games can get. Throwing a little mini-game in there could liven things up a little bit. (I think I'm getting a call from the Department of Redundancy Department on that last sentence...)

Along those lines, it would kind of be a cool idea if you had to input a certain sequence to reload. Maybe we'll see that in the future.

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